Last Updated on October 21, 2022 by Anu Joy
Lenovo has announced more details of the ThinkReality VRX, an all-in-one VR headset featuring high-resolution passthrough capabilities to enable mixed reality experience. The Chinese tech giant has collaborated with Qualcomm on the Snapdragon XR platform, aimed at the enterprise market.
The ThinkReality VRX headset is powered by the Qualcomm Snapdragon X2+ Gen 1 platform which also powers the Meta Quest Pro. The headset features six degrees of freedom (6DoF) and enables full colour, high resolution, pass through capabilities for mixed reality applications. This is done through two front facing cameras that double as the wearer’s vision for the real world.
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Get the latest technology news, reviews, and opinions on tech products right into your inboxLenovo said the ThinkReality VRX is the world’s first VR headset to support the Snapdragon Spaces technology that provides enterprise players a playground to design their own ecosystem and a world of virtual reality. It features a 95-degree field of vision with 70 to 90 Hz refresh rate. Each eye has a resolution of 2280 x 2280 pixels. There are integrated speakers, dual microphone, and a 3.5mm headphone jack.
The headset has a 6,900mAh battery that charges through a USB-C port and supports streaming through Wi-Fi or USB-C to PCs. Because of the high resolution and full colour pass through, the ThinkReality VRX is capable of switching between immersive virtual reality use cases like 3D content consumption and Metaverse collaboration, and the real world to do everyday tasks like working on a PC, talking to a friend and more.
“While we are confident MR is the future of enterprise XR, we are just as sure AR and VR headsets will remain much needed for a long time to come. Most AR use cases in a work environment require transparent lenses for situational awareness in potentially hazardous environments like a factory floor or construction site,” Vishal Shah, Head of Commercial Virtual Reality, Lenovo Intelligent Devices Group said.
“At the same time, high-resolution passthrough is an additional expense not every VR user will opt for, for example in educational settings and other primarily content-consuming scenarios. The promise and potential for the Metaverse is years away from being realized, nevertheless enterprises deploying XR solutions today are seeing real ROI from increased productivity. Lenovo ThinkReality will stay focused on building better onramps to the Enterprise Metaverse, so customers have everything they need to scale into the new realities of business,” Shah added.
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